This was an unreleased game by Funware!

It was released in Object code form - I've converted it into
a cartridge for easier loading in emulators. Because the game
is over 16k long, I've loaded it into GROM instead of ROM, and
written the GPL program below to copy it into RAM. Therefore,
this game requires the 32k memory expansion! (That should not
be an issue on emulators).

This cart is a raw binary GROM image - there are no headers on
it. It should load at >6000 and it is >6000 bytes long.

The internal layout of the cartridge uses >1800 byte GROMs -
thus inbetween each GROM there is padded to make the file take
a full 2k. That's why there are three MOVE commands in the
code below. :)

Lobster Bay was made availale by Bryan Roppolo Boulder!

* GROM HEADER FOR LOADING A ROM PROGRAM AS A GROM CART
* SYSTEM WILL STILL REQUIRE 32K RAM TO FUNCTION!
* THE MOVES NEED TO BE ADJUSTED FOR THE ACTUAL SIZE OF
* THE CARTRIDGE.
* (C) 2004 BY M.BRENT AKA TURSI

* CARTRIDGE HEADER
6000: AA 01				DATA >AA01	* HEADER
6002: 01				BYTE >01	* NUMBER OF PROGRAMS
6003: 00				BYTE >00	* UNUSED
6004: 00 00				DATA >0000	* POINTER TO POWERUP LIST
6006: 60 0C				DATA >600C	* POINTER TO PROGRAM LIST
6008: 00 00				DATA >0000	* POINTER TO DSR LIST
600A: 00 00				DATA >0000	* POINTER TO SUBPROGRAM LIST

* PROGRAM LIST - NOTE THAT NAME AND NAME LENGTH WILL CHANGE DEPENDING ON THE DATA
600C: 00 00				DATA >0000	* LINK TO NEXT ITEM
600E: 60 38				DATA >6038	* ADDRESS
6010: 0B				BYTE >0B	* NAME LENGTH
6011: 4C 4F 42 53 54 45 52 20		TEXT 'LOBSTER BAY'
6019: 42 41 59

* VANITY
601C: 3E 3E 2D 2D 20 43 41 52  		TEXT '>>-- CART CONV BY TURSI --<<'
6024: 54 20 43 4F 4E 56 20 42 
602C: 59 20 54 55 52 53 49 20
6034: 2D 2D 3C 3C

* BOOTSTRAP LOADER - NOTE THAT ACTUAL COUNT AT >6051 WILL VARY DEPENDING ON THE DATA
6038: 07 20				ALL >20  
603A: 31 00 1C A2 C2 60 1C		MOVE >001C TO VDP@>02C2 FROM GROM@>601C
6041: 31 17 A0 8F 1D 00 60 60		MOVE >17A0 TO @>A000 FROM GROM@>6060
6049: 31 18 00 8F 34 A0 80 00		MOVE >1800 TO @>B7A0 FROM GROM@>8000
6051: 31 11 20 8F 4C A0 A0 00		MOVE >1120 TO @>CFA0 FROM GROM@>A000
6059: BF 00 A0 00			DST >A000, @>8300	* Load address for XML
605D: 0F F0				XML >F0			* EXecute cart
605F: 0B				EXIT			* if it returns

6060: START PROGRAM HERE!
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